Super Power 2 [Modding Guide] Treaty Types and Numbers

Super Power 2 Treaty Types and Numbers

There are 17 treaties in Super Power 2
Treaty NameNumber
Alliance0
Request War Declaration1
Military Trespassing Right2
Economic Partnership6
Common Market7
Economic Aid8
Assume Foreign Debt9
Economic Embargo10
Weapons Trade11
Weapons Trade Embargo12
Human Development Collaboration13
Cultural Exchange14
Research Partnership15
Request Military Presence Removal16
Noble Cause17
Annexation18
Free Region19
Treaty NameNumber


Alliance
  • Members agree to make every effort possible to defend each other in case of an attack on their territory.
  • Members get the right to put Military Units on other Members' territory.
  • Members are allowed to order new military units from each other.

Request War Declaration
  • Request declaration of hostilities between the countries on each side

Military Trespassing Right
  • Allows country both sides to move on each other’s territory, without giving them the right to stop on the said territory.

Economic Partnership
  • All members receive a bonus to their Resource Production.
  • More productive countries generate a bigger bonus then the less productive ones.

Common Market
  • Members share their resources to fill each other's domestic needs before any regular resource trades take place.
  • If surplus and deficits are still present after resources are shared with other members, they can be managed by regular trade.

Economic Aid
  • Countries on Side A pay for up to 10% of resource importations needed for domestic consumption in countries on Side B.
  • For each contributing country, aid is limited to 1% of their total budget expenses.
  • If a country receives aid from multiple Economic Aid treaties, the total contribution is limited to 90% of theirs needs.

Assume Foreign Debt
  • Countries on side A refund the integrality of the foreign debt of countries on Side B.
  • If there is more than one country on Side A, payment is distributed proportionally to their respective economic strength.

Economic Embargo
  • Promotes suspension of all resources trade with countries on Side B.
  • Countries on Side B are not able to buy resources coming from countries on Side A.

Weapons Trade
All members are allowed to order new Military Units from each other.


Weapons Trade Embargo
  • Promotes suspension of all weapons trade with countries on Side B.
  • Diplomatic relations between members on Side A and countries trading military units with countries on Side B are negatively affected.

Human Development Collaboration
  • Member countries with higher Human Development Level help the others to achieve their level.

Cultural Exchange
  • Improves Diplomatic Relations between members.

Research Partnership
  • Increases all members' Research Capacity by giving each member a bonus equivalent to 10% of the combined Research Capacities of the group.

Request Military Presence Removal
  • Country on Side A request military units from country on Side B to be removed from his territory.
  • If treaty becomes effective, all remaining military units from country on Side B are automatically moved to the closest possible region.

Noble Cause
  • Promotes a noble cause.
  • Diplomatic Relations between treaty members are positively affected.
  • Diplomatic Relations between treaty members and non-members are negatively affected, proportionally to the non-members Economic Strength.

Annexation
  • If the country on Side A has Military Control over regions that belong to the country on Side B, the country on Side A will gain Political Control of those regions after a delay period of six (6) months.
  • Annexation is void for regions in which the Military Control changes before the end of the 6 month delay.

Free Region
  • The country on Side A relinquishes military control over regions that are military controlled by the country on Side A and politically controlled by the country on Side B.

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